Note to self: don’t release app updates. Just release a sequel instead. Or sell on Steam for $15 instead of $2 on mobile. Sad.
Just less than 5000 copes of Unpossible now sold through Google Play. Check out the install base though. twitpic.com/eav3j3
Wow, I got a bad App Store rating for Unpossible (3 stars) because I DON’T have IAP to unlock levels.
The new iTunesConnect has the entire history of iOS app sales data. Good graphs. Easy to use. Fast. Big win. Thanks Apple!