Gamification: "Let's make money by taking advantage of human psychology!" Should be: "Let's create value by understanding human psychology"
9 Tips for Prototyping: #6 MAKE IT SO UGLY - Good art can hide terrible gameplay. If ppl still play ugly game, you know it's fun #GDC2015
Reminded of the first advice I ever got from @checker - Don't aspire to talk at GDC. Aspire to make something worth talking about.
Audio is so painfully under loved and it's the most direct channel to your players' heart strings.